March 2010 - The Applied Analysis Gaming Index (AAGI) reached north to a valuation not witnessed since the financial market meltdown in the fall of... View PDF »
February 2010 - Gaming operators and manufacturers were stung during February as all companies reported within the Applied Analysis Gaming Index... View PDF »
January 2010 - The gaming sector reported upward movement in valuations during the first month of the new year as the Applied Analysis Gaming Index... View PDF »
December 2009 - By the close of 2009, the Applied Analysis Gaming Index (AAGI) posted a composite value of 286.18, which represented a modest 1.7... View PDF »
November 2009 - The Applied Analysis Gaming Index (AAGI) posted its second consecutive month of negligible movement as the ups and downs of the... View PDF »
October 2009 - Through the close of trading on the last day in October, the Applied Analysis Gaming Index (AAGI) snapped a three-month streak of positive... View PDF »
September 2009 - During the month of September 2009, the Applied Analysis Gaming Index (AAGI) posted its third consecutive monthly increase in valuation... View PDF »
August 2009 - Stock performances for the majority of major gaming companies turned positive during August 2009 as second quarter earnings reports... View PDF »
During July 2009, volatility within the gaming sector continued as the majority of gaming companies witnessed their stock valuations end the month... View PDF »
June 2009 - Valuations within the gaming sector pulled back during the month of June 2009, which followed two consecutive monthly increases. The Applied... View PDF »
For the second consecutive month, the Applied Analysis Gaming Index (AAGI) posted a monthly increase, reaching a value of 240.04 by the close of May 2009... View PDF »
During April 2009, the gaming sector continued to report volatility in valuations. The impact associated with the national recession combined with speculation... View PDF »
March 2009, valuations within the gaming sector continued to struggle to keep pace with the preceding month as speculation about the viability of current... View PDF »
February 2009, the Applied Analysis Gaming Index (AAGI) reached a value of 196.10, which represented a 12.4-point decline from the preceding month... View PDF »
January 2009, major players within the gaming industry continued to report volatility as a new administration was ushered in and in and concerns about... View PDF »
December 2008 - The gaming sector's performance in the stock market remained slow-moving during the final month of 2008 due to a souring economy... View PDF »
November 2008 - The Applied Analysis Gaming Index (AAGI) dropped by 36.9 points, or 14.0 percent. Valuations dipped further in November following... View PDF »
October 2008 - The latest market activity has gaming companies witnessing record lows as broader economic concerns persist. That said, investor... View PDF »
September 2008 - Following a modest uptick during the month of August, gaming valuations returned to their downward trend in a month that has been... View PDF »
As of August 2008, the Applied Analysis Gaming Index (AAGI) rebounded by 11.1 percent from the preceding month, reporting its first monthly increase... View PDF »
By the close of July 2008, the Applied Analysis Gaming Index (AAGI) reached a value of 370.6, the lowest reported since September 2006. The latest... View PDF »
During the month of June 2008, the Applied Analysis Gaming Index (AAGI) reported a 57.2-point decline, representing an 11.8-percent decrease in overall... View PDF »
By the close of May 2008, the Applied Analysis Gaming Index (AAGI) reported a 12.9-point decline, representing a 2.6-percent decrease in overall valuations... View PDF »
April 2008, the Applied Analysis Gaming Index (AAGI) reported a 12.7-point decline, representing a 2.5-percent decrease in overall valuations. The majority... View PDF »
March 2008 - Investor speculation about demand for gaming operators continued, while the financial markets remained in a state of flux. Also during the... View PDF »
February 2008 - The latest performance followed up a month that reported a 15.7-percent drop. Valuations during the month of February were impacted... View PDF »
January 2008 - During 2007, valuations within the gaming sector continued to be impacted by mergers, acquisitions and privatizations. Accordingly... View PDF »
December 2007 - During 2007, valuations within the gaming sector continued to be impacted by mergers, acquisitions and privatizations. Accordingly... View PDF »
November 2007 - Following the two-largest monthly gains in the Applied Analysis Gaming Index (AAGI) in September and October, the gaming sector... View PDF »
October 2007 - The Applied Analysis Gaming Index (AAGI) continues to reach new highs as international and domestic gaming expansions drive valuations... View PDF »
September 2007 - The Applied Analysis Gaming Index (AAGI) shattered its previous record-high reaching 605.9 points by the close of September 2007... View PDF »
August 2007 - The Applied Analysis Gaming Index (AAGI) posted an increase of 41.1 points, or 8.7-percent, during the month of August 2007, representing... View PDF »
July 2007 - The Applied Analysis Gaming Index (AAGI) posted an increase of 8.71 points, or 1.9-percent, during the month of July 2007, representing... View PDF »
June 2007 - The Applied Analysis Gaming Index (AAGI) posted an increase of 12.2 points, or 2.7-percent, during the month of June 2007. The upswing... View PDF »
May 2007 - The Applied Analysis Gaming Index (AAGI) posted a decline of 25.4 points during the month of May 2007, more than offsetting the gain reported in the.... View PDF »
April 2007 - The Applied Analysis Gaming Index (AAGI) posted a positive performance in April following two months of decline. The AAGI was up 13.1 points, or 2.8... View PDF »
March 2007 - Early in the month, the Sahara Hotel-Casino and the nearly 18-acre site it sits on reportedly sold for somewhere between $300 and $400 million... View PDF »
February 2007 - The Applied Analysis Gaming Index (AAGI) posted its first monthly decline since the drop reported in August 2006, approximately six... View PDF »
January 2007 - The beginning of 2007 started with the same feverish pace that closed out 2006; the Applied Analysis Gaming Index (AAGI) reached yet... View PDF »
2006 Review / 2007 Outlook - Following up a relatively uninspiring stock performance in 2005, the gaming sector rebounded with a vengeance in 2006... View PDF »
December 2006 - By the close of 2006, the Applied Analysis (AAGI) reached an all-time high value of 461.7 points, which represented a 9.2-percent increase... View PDF »
November 2006 - Record-setting valuations continue to be driven by speculation of privatization within the industry and expectations for operators heavily... View PDF »
October 2006 - During the month of October 2006, the Applied Analysis Gaming Index (AAGI) reached an all-time high value of 381.5 points, representing... View PDF »
September 2006 - During the month of September 2006, the Applied Analysis Gaming Index (AAGI) reversed a three-month skid posting an increase of... View PDF »
August 2006 - Investor profit-taking contributed to declines in valuation within the sector in recent months. However, stock performances in late-August... View PDF »
July 2006 - During the month of July 2006, the Applied Analysis Gaming Index (AAGI) posted its second consecutive month of decline, dropping by 6.1 points, or 1.7... View PDF »
June 2006 - Aggregate values appear to have peaked last month, with Las Vegas Sands (LVS) holding the sector up in May 2006. During June 2006, the Applied... View PDF »
May 2006 - During the month of May 2006, the Applied Analysis Gaming Index (AAGI) posted a value of 379.3, reaching new heights. The recordsetting... View PDF »
April 2006 - Aggregate stock valuations continued to surge in the month of April 2006. The Applied Analysis Gaming Index (AAGI) reached recordsetting levels... View PDF »
March 2006 - Aggregate stock valuations included in the Applied Analysis Gaming Index (AAGI) reached record-setting levels during March 2006. The AAGI posted... View PDF »
February 2006 - Aggregate stock valuation continued to press forward in February 2006 as the Applied Analysis Gaming Index (AAGI) posted a 13.6- point increase... View PDF »
January 2006 - The Applied Analysis Gaming Index (AAGI) posted a healthy gain of 15.7 points, or 5.3 percent of the index value. Aggregate pricing levels nearly... View PDF »
2005 Review/2006 Outlook - Relatively healthy financial performances posted by gaming operators were accompanied by continued consolidation and valuation... View PDF »
December 2005, the Applied Analysis Gaming Index (AAGI) posted a modest increase of 2.9 points, or just under one percent of the index value. Overall valuations... View PDF »
November 2005, the Applied Analysis Gaming Index (AAGI) posted an increase of 23.4 points, or nearly 8.7 percent of the index value. Following a month that... View PDF »
October 2005, the Applied Analysis Gaming Index (AAGI) posted a decrease of 20.1 points, or nearly 7.0 percent of the index value. In aggregate, gaming stock... View PDF »
September 2005, The full impact of the August 29th landfall of Hurricane Katrina and September 24th landfall of Hurricane Rita is yet to be determined. While the... View PDF »
August 2005, Overall, the operators included in the index posted an aggregate decline of 8.6 points, while the gaming equipment manufacturers reported declines... View PDF »
July 2005, the AAGI posted an increase of 10.1 points, or 3.3 percent of the index value. Stock valuations in July followed up the month of June with another period... View PDF »
June 2005 - The daily average stock price of all gamers in the index posted increases from the preceding month, which allowed the AAGI to make up for softness... View PDF »
May 2005 - Declines in stock valuation for two similarly-aligned operators contributed to the drop. Las Vegas Sands (LVS) posted a 12.0 percent decline in daily average... View PDF »
April 2005, the AAGI has been adjusted to eliminate Mandalay Resort Group (MBG) and welcome three newcomers: (1) Wynn Resorts, Ltd. (WYNN); (2) Las Vegas Sands... View PDF »
March 2005, the Applied Analysis Gaming Index (AAGI) stalled following six consecutive months of increases. By the close of the month, the AAGI posted a 5.4-point decline... View PDF »
February 2005 - Strong earning reports by gaming operators in February contributed to the overall rise in values, while manufacturers are seeking expansion opportunities... View PDF »
January 2005, gaming operators continued to push the Applied Analysis Gaming Index (AAGI) north, The gaming operators contributed 17.4 points to the increase during... View PDF »
2004 Review/2005 Outlook - While 2004 proved to be another strong performance by major gaming companies, the year resulted in several transactions that will... View PDF »
December 2004 followed a month peppered with major project announcements, including plans by Wynn Las Vegas, MGM MIRAGE and Boyd Gaming. The growth trend in... View PDF »
November 2004, the Applied Analysis Gaming Index (AAGI) reached its all-time high since its debut in January 1998. The AAGI ended the month with a value of 281.8, up 19.3... View PDF »
October 2004, the Applied Analysis Gaming Index (AAGI) reached its all-time high reported six months ago. The AAGI ended the month with a value of 262.5... View PDF »
September 2004, the Applied Analysis Gaming Index (AAGI) reversed a two-month slide with a 16.9-point increase, representing a 7.3 percent jump from the prior month... View PDF »
August 2004, the Applied Analysis Gaming Index (AAGI) reported a decline of 15.5 points, or 6.3 percent. The manufacturer component of the index drove the bulk of... View PDF »
July 2004, the Applied Analysis Gaming Index (AAGI) posted a decline of 12.5 points, or 4.8 percent. The aggregate decline between the operators and manufacturers... View PDF »
June 2004, the Applied Analysis Gaming Index (AAGI) posted an increase of 13.2 points, or 5.4 percent. The operators posted a 21.9 point increase (or 9.0 percent of the... View PDF »
May 2004, the Applied Analysis Gaming Index (AAGI) posted a decrease of 23.5 points, or 8.8 percent. For the first time since February 2003 (Iraq war kick-off), the AAGI... View PDF »
April 2004, the AAGI posted an increase of 13.8 points, or 5.4 percent. Both the gaming operator and equipment manufacturer components of the AAGI posted healthy... View PDF »
March 2004, the AAGI posted an increase of 20.2 points, or 8.6 percent. Both the gaming operator and equipment manufacturer components of the AAGI posted strong... View PDF »
February 2004, the AAGI posted an increase of 9.8 points, or 4.3 percent. Gaming operators continued their roll in February by outpacing the manufacturers... View PDF »
January 2004, the AAGI posted an increase of 9.0 points, or 4.2 percent. For the second month in a row, the gaming operators included in the AAGI contributed more... View PDF »
December 2003, the AAGI posted an increase of 11.0 points, or 5.4 percent. For the first time in four months, the gaming operators included in the AAGI contributed... View PDF »
November 2003, the AAGI posted an increase of 10.4 points, or 5.4 percent. The gaming operators included in the AAGI remained relatively flat during the month, while... View PDF »
October 2003, the AAGI posted an increase of 5.1 points, or 2.7 percent. The gaming operators included in the AAGI reported an aggregate negative contribution... View PDF »
September 2003, the AAGI posted an increase of 9.1 points, or 5.1 percent. The gaming operators included in the AAGI reported an aggregate positive contribution... View PDF »
August 2003, the AAGI posted an increase of 2.4 points, or 1.9 percent. During the month, WMS Industries (WMS) reported the largest increase in daily average stock price... View PDF »
July 2003, the AAGI posted an increase of 7.8 points, or 4.6percent. The gaming operators included in the AAGI reported a slight decline, while the manufacturer component... View PDF »
June 2003, the AAGI posted an increase of 18.0 points, or 7.1percent. The gaming operators included in the AAGI posted an aggregate 9.2 point increase (or 3.6 percent)... View PDF »
May 2003, the AAGI posted an increase of 17.7 points, or 7.5 percent. The gaming operators included in the AAGI posted an aggregate 2.7 point increase, while the... View PDF »